[Guide]General Stats & Miscellaneous Informations WELCOME-LOGO
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 [Guide]General Stats & Miscellaneous Informations

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-*Tr[!]cK*-
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[Guide]General Stats & Miscellaneous Informations Empty
PostSubject: [Guide]General Stats & Miscellaneous Informations   [Guide]General Stats & Miscellaneous Informations I_icon_minitimeMon Nov 16, 2009 7:57 am

Stats and What They Do

POW = Raises basic attack power for regular attacks and skills

DEX = Raises accuracy, evasion and defense by small intervals

INT = Raises MP and Energy Value, which raises the damage of magical (only INT-based) skills

STA = Raises your SP or Stamina Points

VIT = Raises your HP or Hit Points

It is generally recommended to follow a pure build so as to acquire all the skills as early as possible.

———-

Supplementary stats and what they do

Defense = Tolerance against enemy’s attacks

Accuracy = The rate at which you can successfully hit an enemy

Evasion = The rate at which you can dodge an enemy’s hit

Melee = The rate of close-combat damage (skills and regular attacks)

Missile = The rate of long-ranged damage (skills and regular attacks)

Energy = The rate of magical-based damage (only INT-based skills)

Life Points - Your character alignment (no use for now); Element for future game implementations

Bright Points - Also referred to as the “karma” meter, the rate at which you’ll drop an item when you die

———-

Elemental effects

Fire/Blaze = Enemy’s attack speed and rate is decreased slightly; Enemy’s HP decreases slowly

Poison/Venom = Enemy’s attack speed is decreased slightly; Enemy’s HP decreases at a fast rate

Ice/Glacier = Enemy’s attack speed and movement is decreased; Enemy’s defense rate drops significantly

Electricity/Lightning = Enemy’s attack speed and movement is decreased significantly[/size]
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